ELHIEM MINIATURES SUPERB SOVIETS

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As some of you may be aware, my focus is currently firmly on the Cold War and the development of a version of TooFatLardies excellent Chain of Command rules to allow me to represent that conflict. I’ve decided on 20mm and needed some figures, so I fired up my browser and went on the hunt – this is about the results.

First requirement was for some Soviet Motor Rifle troops. I wanted to be able to represent a platoon and all the usual supports and I wanted to be able to portray both the pre-PKM structure and the post-PKM one (the Soviets introduced PKM machine guns into squads starting in the early 80s). Anyway, first port of call was, as always, Elhiem Miniatures. I’ve always been very pleased with what I have had from them and the excellent service, so I usually go there first. However, for me to buy (literally) into a range I need to see that the range covers all the key requirements. All too often I find ranges that just don’t meet all the basic requirements. Now I do appreciate that manufacturers invest a lot in ranges and some figures will never be big sellers and that’s a conundrum. Do they make a comprehensive range and accept low sales of some figures in the hope of the range selling well, or do they just produce the ones that sell well? I really can’t answer that except to say that there are a number of occasions when I have not gone with one range and selected another based solely on the range of figures available.

However, this was not an issue – Elhiem had all the figures I needed and a good range too. I was especially pleased to realise that not all my squads would look the same and that there would be no duplicate figures in any squad. Really chuffed by that.

And so, with all the bases covered, what about the figures? For me it is all about style, sculpting and casting.

First of all, I really like the style of Elhiem Miniatures’ figures. I don’t know if all the proportions are absolutely correct, but they LOOK right and that, for me, trumps everything. There is no ‘chunkiness’ about the figures but nor do they look ‘slender’. The weapons also seem in good proportion. I know this latter is a really difficult issue for sculptors, but these weapons look far closer to the mark than most whilst also not being too delicate; these are wargames figures after all and will get handled. There was also something else about these figures that I just couldn’t put my finger on until I started work on the BAOR figures and had a ‘flashback’. The poses were perfect, bringing back the memories of soldiers carrying weapons and webbing. The latter for infantry in the British Army is defined as a standard 44lbs and weapons are not light; these figures don’t look like they are wearing webbing and holding weapons, they look like they are CARRYING them. The slight lean on the man with the Carl Gustav on his back is just perfect.

And now the sculpting and casting as, for me, these 2 go together – the former can be severely compromised by the latter. With Elhiem, both are of the highest standards. The detail of vents on the stocks of weapons is clearly visible, faces are distinct, hands clearly defined and uniforms ‘creased’ in the right places, all with enough depth to really reward a wash/dry brush method but without being pronounced. Webbing straps are precise, straight edged and distinct – just run a paint brush along and the sculpting does a good chunk of the work for you. There is also a tremendous attention to detail – on the BAOR figures I noticed a small ‘bump’ on the back lower edge of the respirator pouch – hmmmm. And then it came back, the little pouch with cord tucked in it!! Superb. And that accuracy is another of my key requirements and is something that I always find with Elhiem.

But all of this would be pointless unless the casting was of the same standard – and it is. Cleaning the figures is easy. There are a few casting run offs but these snip away cleanly and easily. You can just about make out the odd mould line, but these are not pronounced and a quick ‘tickle’ with a file and they are gone. This is REALLY important to me, all too often I find myself deciding whether to get rid of mould lines and lose detail or leave the line and keep the detail. No such dilemmas here. And the voids in the crooks of arms? Nothing major – a little thin flash on rare occasions but a quick trim with a sharp knife and done.

And I really like the thin and flat bases – no trouble to blend into the final base.

You may have guessed, but these are wonderful figures and I really like them. They are a joy to work with and are amongst the very best figures I have ever worked with. I can only give the highest possible recommendation. I can only hope these photos do them some justice.

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And how did I paint them?

First off, a spray with Plastic Soldier Company British Khaki

A base cost of Vallejo English Uniform

A wash with diluted Army Painter Strong Tone

A dry brush with Vallejo US Field Drab

Leather is Vallejo leather

Webbing is Vallejo Russian Uniform washed with Olive green

Weapons black/light brown

Boots black

Helmets Russian Green with a dry brush of lightened Russian green

Patches – Army Painter Pure Red and Vallejo Flat Yellow

Flesh is Flat Flesh washed with dark sepia

And that’s about it!

 

Monty the Desert Rat

CLAYMORE!!

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And what a great day it was! It all went very smoothly – a tribute to the obvious hard work of the chaps of SESWC – and the show seemed very well attended as usual. There were 3 Lardie games there (Dux Brit and ITLSU as well as my CoC game) and we were all grouped close together, which was ideal.

Anyway, the game. I had 2 people who had not played CoC before and who were keen to give it a go. This was yet another scenario in the ongoing WINTER STORM campaign and, by this stage, we are well into the German drive on Stalingrad. The main defensive lines have been broken, 4th Cavalry Corps, which had posed a threat to the left flank of 6th Panzer Division, has been dealt with and the Panzers are driving north. They have crossed the Aksay River and pushed ahead to meet the Soviet reinforcements rushing to the area, aiming to defeat them in detail as they arrive.

The scenario itself saw 11th Panzer Regiment clash with the lead elements of 13th Tank Corps in an all armour battle. The Germans has 3 x Pz IIIJ (one with a senior leader) and one Pz IVG. The Soviets had 3 x T34/76 (one with a senior leader) and 2 x T70. The Germans had a radio net and a pool of 4 extra Command Dice to use one at a time at their discretion and this command and control advantage was to prove key!

We ran a patrol phase first – it suited the meeting nature of the engagement and I had tanks deploying from JOPs, which also worked well. The Soviets pushed forward hard on both flanks whilst the Germans held the centre. First on were the German Senior Leader in his Pz III and the Pz IV. Both deployed right centre. Two T34s then appeared on the Soviet left taking advantage of a forward JOP and they proceeded to try and turn the German flank on this side. The combined fire of the PzIII and PzIV gradually dealt with the second T34 – it’s main gun went, it was immobilised and the crew finally bailed. This prompted a Section Breaks throw on the Bad Things Happen Table. Meanwhile, the other T34 had turned the flank and engaged another Pz III that had come on in the centre, wounding the tank commander. That Pz III moved into dead ground and started towards the German left/Soviet right – more of this in a moment! The Senior Leader’s T34 then engaged the German senior leader’s Pz III, finally knocking it out (a Section Lost throw). The senior leader dashed across to the Pz IV and the duel continued with the T34 taking gun sight damage.

The other flank proved, however, to be decisive. The 2 Soviet T70s had come on here and tried to turn the German left, where there were also some vulnerable looking JOPs! They pushed forward hard and all the Germans could do was deploy the last Pz III to counter them. A firefight ensued with the Germans taking hits and being immobilised but the first T70 went up in flames (Section lost and Junior Leader lost tests! Soviet force morale was dropping). The second T70 forced a bail out but the other Pz III from the centre, shock recovered and with its commander slowly bleeding into unconciousness, had put itself into a prime position and KABOOOOM! Up went the second T70 and Soviet morale failed.

What of the 3rd T34? It made it on in the centre, but was not able to influence the action. So, another German victory and the march goes on!

How did the rules work in this all armour clash – brilliantly! No adjustment was needed at all. I didn’t use the more devastating advanced rules and this proved sound in this case; with more tanks, I would have done just that. The real difference was the C2 – the Germans on average activated 2 tanks each turn, although one was often by radio – to the Soviet’s 1 1/2. The Germans used their extra dice well to try and seize and maintain the initiative, allowing them to exploit opportunities better and it was this C2 that made the difference. The Soviet commander found it all a bit more disjointed, as it should have been. Overall, a great success – who said CoC is only for infantry!

 

Monty the Desert Rat

And here are the photos:

 

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DURHAM – WENT THE DAY WELL?

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Very much so! The lads of the Durham Club were great hosts and extremely helpful, especially to a one man/one rat band trying to do it all on their own! The atmosphere was very open and friendly, I thought the layout worked well, using the space to best effect, and I really do recommend a visit if you can be in the area at the time.

I had my Eastern Front Chain of Command set up there as normal (at least for this year!) along with my ‘pre-order collect on the day’ setup for Battlefront and Plastic Soldier Company. And here are some photos:

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Hope to see you there next year,

Monty the Desert Rat

CARRONADE 2014 – WENT THE DAY WELL?

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The short answer has to be YES!!

First off, hats off to the guys at the Falkirk and District Wargames Club for a great show. I asked myself the question, what could they have done differently to make the experience better for me, and the simple answer was nothing! I arrived in good time, I was able to park close to the hall, I was quickly directed to my table, which was exactly as requested and perfectly set up. I had some help carrying everything in and was ready with over an hour to go. I can’t comment much more on the show as I was tied to the stand (not literally!!), but it seemed very busy.

And what of the games?

Game One, here’s the table from the German end

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And from the Soviet end:

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The scenario saw a German Panzer Grenadier platoon with a PaK 40 in support (played by Rob) defending a collective farm against 2 dismounted Soviet cavalry platoons (2 squads each and commanded respectively by Gerard and Roderick of the McHighland Brigade) with a T34/76 along for the ride. Things did not go the Soviets’ way from the start. As cavalry they had the chance of additional, free moves in the patrol phase but none of their 4 dice gave them anything. That did mean the Soviets would not be able to press the farm as closely as they might in the Patrol Phase. Anyway, the Patrol Phase gave the Germans JOPs on their left in the woods, and towards the rear of the village. The Soviets had theirs in dead ground and, crucially, in scrub well forward on their left. Here we see it all post Patrol Phase:

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This left hand Soviet JOP was to be key for them and they progressively brought all four squads on from this JOP and pushed hard to break into the village, attacking the large, foremost building first. A sound plan as the German JOPs were too far back to allow them to deploy in this building. The Germans countered by bringing 2 squads on to cover both flanks of the farm. The right hand squad had both LMGs at the windows of one building and were able to bring the Soviet cavalry under fire. However, the Soviet use of tactical movement and the cover of the fences limited the impact of this.

Meanwhile, the German PaK came on on the left and positioned itself to cover the open approach. The T34 also appeared and was intended to come to the left, using the dead ground to avoid exposure to the PaK, and then bring the farm under fire to support and cover the advance of the cavalry. Clearly there was some decadence apparent in the crew as their advance was far from swift (2 on 2D6!!!). This left the cavalry exposed. The 3rd German squad came on on high ground behind the right flank of the farm, but was badly exposed and suffered from the fire of three Soviet squads and decided to move down the hill and into the cover of the farm. Various pictures of the Soviet attack:

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And then the battle really swung. The Germans managed to bring some accurate and concentrated fire down on the cavalry squads – one was wiped out with the Junior Leader killed and a second Junior Leader had already been wounded. To hurry the games along, I had decided to add 1 to all ‘Bad things Happen’ rolls and this saw Soviet force morale collapse – a German victory!!

The Germans had lost a couple of men, but they got these back immediately as they had a sufficient difference in force morale. The Soviets lost 10 men, 1 Junior Leader and 1 Junior Leader wounded. This left them with 5 KIA, 3 missing for the next game and 2 back immediately. The wounded Junior Leader came back straight away, but Andrey Kuznetsov had to take over 2 Squad from the now dead Serzhant Yegor Popov. This left 1 and 2 Squads looking like this after all men came back:

FIRST SQUAD

Serzhant Igor Volkov

A worker in a factory in Kiev producing much needed armaments. He volunteered for the Army when his factory was moved to the Urals to save it from the rapacious invader of Soviet soil. One day he will return a hero of the Soviet Union!

Age 27, an average sort, unremarkable.

WIA POKHELBIN 5/12/42
LMG Anatoly Zaytesev
ASST Dmitriy Novikov  
RFN Aleksey Popov  
RFN Segey Sokolov  
RFN Nikita Kozlov  
RFN Yuri Smirnov  
RFN Maxim Vinogradov KIA POKHELBIN 5/12/42
RFN Mikhail Petrov  

SECOND SQUAD

Serzhant Yegor Popov

The son of a small shopkeeper in Eastern Russia, he fights for Holy Mother Russia in her hour of need.

Age 21, An intellectual looking man of average to short height.

KIA POKHELBIN 5/12/42
RFN Acting Serzhant

(command radius 3″)

Andrey Kuznetsov

A musician in the State Orchestra from Bryansk. Your fingers are now scarred and dirty, but the work you

do now is of greater importance than music. You fight for the rights of the workers and

peasants of the world!

Age 24, As broad as he is tall. A barrel of a man.

 
LMG Artyom Petrov  
ASST Yegor Kozlov  
RFN Maxim Morozov  
RFN Ivan Golyubev KIA POKHELBIN 5/12/42
RFN Yuri Lebedev KIA POKHELBIN 5/12/42
RFN Segey Bogdanov KIA POKHELBIN 5/12/42
RFN Nikolai Vinogradov KIA POKHELBIN 5/12/42

Fortunately, neither squad was needed for the second game and Squads 3 and 4 were untouched.

And the post game discussion? Really it focused around 2 issues – the failure to gain extra Patrol Phase moves leaving the Soviets more open ground to cover and with the Germans further forward, and the failure of the T34 to shoot the cavalry in. Had this been able to take up a good position out of the PaK’s arcs, it could have used its guns to progressively reduce the defences and soften them up for the cavalry to move in and mop up.

Game Two. We now moved forward to cover the events of the afternoon of the 5th December 1942. The positions we had been dealing with in the morning were still held by the Germans, who were increasingly under pressure. Soviet forces had also bypassed them and moved to clash with German forces further south. Having been stopped, they were now regrouping on some low ground ready to push forward again. Meanwhile, the Germans were pushing North to re-establish contact with their surrounded comrades. Here’s the table from the German end and then the Soviet end:

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So, we had Paul with a dismounted Soviet cavalry platoon (2 squads) with a Maxim, a 45mm ATG and a T34/76 in support against Stuart’s Panzer Grenadier platoon with a Marder III in support. Paul got an extra Patrol Phase move as dismounted cavalry (his 2 dice giving him the average result this time!). He pushed hard up on his right and we ended up with German JOPs pretty much on a line across the board in dead ground and scrub. The Soviets had one well back on their left centre behind the crest and they then ran forward in a diagonal line through some scrub (with a JOP) to a final JOP on the edge of the board but very far forward on their right. We spent a bit of time talking about this – using that Patrol Marker to place a JOP was a bold move and was to set the whole tone of the game. These show the end of the patrol phase – notice the Soviet JOP in the bottom left of the right hand photo – it’s the small circle on the table edge:

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Paul brought a Squad on over on that extreme right and, in due course, brought his ATG on on his left on the crest to cover the road, with his Maxim deploying in the scrub right centre to cover the open ground and crest from that side, and his T34 coming on the road and moving forward as quickly as possible. However, back to the scene of the action and the Germans! Stuart was very clear that the Soviets had seized the initiative and that the deployment on his flank was a critical threat – if the Soviets got onto the crest they would dominate his whole deployment zone and have 2 of his JOPs in easy reach. Something had to be done! Whilst one Panzer Grenadier squad deployed in cover in the centre, a second was deployed to counter the first Soviet squad and the 2 LMGs ripped into the Squad. Men went down like flies, but Paul brought his second squad on – his JOP placement was bold and an all or nothing act – the combined fire cut down half the Panzer Grenadiers. This was a real close quarter affair at about 50 yards range! Even the Squad Leaders’ SMGs were involved it was so close. Stuart felt he had to bring on his final squad to win the firefight, which he duly did with the first Soviet Squad wiped out and the second reduced to 2 men and a wounded Junior Leader and they duly broke off the table. By this time the Marder had made it on to the table, but only just!! Some shots of the action. The first 2 show the Soviet depth positions with the 45mm ATG. The next 3 show the brutal firefight on the German flank.

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By this point, Soviet Force Morale was pretty much broken and the Germans were very well placed to capture the forward JOP and complete the victory.

And what did we think of it all? Paul’s aggressive JOP placement made a significant portion of the battle irrelevant – it would all be determined by the fight for that insignificant and unnamed bump in the ground on the Don Steppe. The fire power of panzer grenadiers was key in winning this for the Germans, leg infantry would have been less robust in this respect. On reflection, I also wonder if the Soviets weren’t quite bold enough!! This really was an all or nothing gambit; perhaps the deployment of the MMG and 45mm to the same JOP with the senior leader would have beefed the Soviet force up. The additional firepower certainly would have tipped the balance back and Stuart would have been hard pushed to get more Germans on the ridge, although he would, perhaps, have been able to bring his 3rd Squad over to replace losses. Much to ponder!

The Germans had lost a five men, but they got these back immediately as they had a sufficient difference in force morale. The Soviets lost 12 men, 1 Junior Leader killed and 1 Junior Leader wounded. This left them with 6 KIA, 3 missing for the next game and 3 back immediately. The wounded Junior Leader came back straight away, but Yegor Petrov had to take over 3 Squad from the now dead Serzhant Nikolai Sokolov. This left 3 and 4 Squads looking like this after all men came back:

THIRD SQUAD

Serzhant Nikolai Sokolov

A mechanic from Minsk. He trained on engines and there is nothing about the internal combustion engine that he cannot fix.

Age 27, an average sort, unremarkable.

KIA MAJORSKI 5/12/42
RFN

Acting Serzhant

3″ command radius

Yegor Petrov

A former seminary student from Sosnovy Bor, you escaped from the Solovki Special Purpose Camp, thereby avoiding death. You now serve in the Army under an assumed identity. You fear exposure each day. Add +3 to your roll for age.

Age 27, An average sort. Unremarkable.

 
LMG Andrey Vorobyrov  
ASST Yuri Vasilyev  
RFN Anatoly Semyonov KIA MAJORSKI 5/12/42
RFN Vladimir Sokolov KIA MAJORSKI 5/12/42
RFN Maxim Petrov KIA MAJORSKI 5/12/42
RFN Igor Vinogradov  
RFN Alexei Semyonov KIA MAJORSKI 5/12/42

FOURTH SQUAD

Serzhant Daniil Vasilyev

A worker on a collective farm near Belgorod producing food for the Soviet people and their fraternal allies. The Army has been a harsh school, but he has survived and killed many fascists. His men look to him for leadership as they know he is one of them.

Age 23, A strapping six‐footer.

WIA MAJORSKI 5/12/42
LMG Yuri Vinogradov  
ASST Vladimir Morozov  
RFN Mikhail Smirnov  
RFN Segey Ivanov KIA MAJORSKI 5/12/42
RFN Alexsandr Golyubev KIA MAJORSKI 5/12/42
RFN Yegor Kozlov  
RFN Dmitriy Golyubev  
RFN Dmitriy Zaytesev  

Overall, however, I am really grateful to Rob, Gerard, Roderick, Stuart and Paul for coming along and giving my games a go. It was a real pleasure to meet you all and it was a great atmosphere round the table. It was also great to meet old friends and new ones – thank you to everyone who took the time to stop and chat, when I was able to free myself up.

And as for my perspective? The key conclusion was that running participation games, fronting a stand to the public and trying to show case your business is just too much for one man, even with a rat in support! I was VERY lucky that a good friend covered the stand to allow me to get some lunch and then came back and helped me clear up – cheers, Jimmy, I owe you one. But it was a very hard day and I was left feeling that neither the players nor the public had had the attention they deserved. What to do about that? I have no idea as cloning is not an option!!! More thought required.

HOWEVER, next up is Durham on the 14th June (I will also be at Deep Fried Lard on the 7th but Durham is the next show). This is a new one for me but I am really excited. I know Durham well and it is a lovely place and I have heard only good things about the show. The campaign will now move on and we will see the start of Operation WINTER STORM proper now 6th Panzer Division’s buildup is complete. I’m sure some will be concerned that the Soviet forces have been badly written down already – but will the cavalry be back or will 6th Panzer be facing a new and fresh foe? Watch this space!!

 

Monty the Desert Rat.

BRRRR, CHILLY!!

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Preparations for our participation game this year march on and I took the opportunity of the game last week to take some photos of the stuff I have been preparing, so here goes!!

First off, a village in Russia. The buildings are Kerr and King and I have really enjoyed painting them – they are lovely buildings and I really do like the damage effects they have, especially as they have gaps. The trees are Woodland Scenic tree armatures and the fences are from Ironclad  (nice pieces and very good value). The wagons are Battlefront.

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And now Soviets advancing through the village – a PSC T70 and Peter Pig infantry (lovely sculpts and easy to paint too!!)

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Svetlana the Sniper (Peter Pig) and a PSC 45mm ATG with Peter Pig crew lurk in the woods!

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While the Germans prepare in another village. First up, a Battlefront Sdkfz 10/5, then Battlefront wagons and a PSC Sdkfz 251/C in the centre of the village – this time with some Ironclad buildings added in – these are also very nice and good value.

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And now for the Panzers!! A PSC Panzer IV covers whilst a Panzer Keil of 3 Mark IIIs advances across the Steppe. The 2 in grey are Battlefront and the camoflaged one is from Peter Pig. A Battlefront Marder III also provides cover from some trees (Noch pine trees).

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I’ll be posting an update on show dates in the next few days – we really do hope to see you on our travels and, if you fancy a game with us, please do let me know and I’ll reserve you a slot!

Monty the Desert Rat

SITREP 001

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Well we have been busy here at Monty’s!! I have realised I could spend an age taking photos and maintaining my web presence at the expense of doing the work, which is a bad idea! So I have decided to do a SITREP about once a week and then add other articles as and when; I think this is the best way ahead but would appreciate any comments. I have also started to take photos in ‘The Rat Pit’, as the workroom is known (if you saw it, you’d know why!!), so less staged than they could be, but it is more time efficient!

So here goes, first up, some Ainsty Castings stuff – dungeon pieces:

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And a jetty set:

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I’ve also been working on the stuff I need for my Operation WINTER STORM games on the show circuit this year. First up, some Soviet T70 tanks. The one on the left is Plastic Soldier Company (PSC) and the other is from Battlefront.

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And more Soviet stuff: PSC 45mm anti tank gun, Zvezda (from PSC) trucks and Battlefront Stalinets:

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Now on to the Germans!! First up, Panzer IIIs – the 2 in grey are Battlefront, the camoflaged one (based on photos of the command tank of CO 11 Panzer Regt, 6th Panzer Division) is from Peter Pig.

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And a PSC Panzer IV:

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A 251/C, also from PSC:

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The camo may seem a little strange, only covering the front, but it is based on a photo of a 6th Panzer Division half track during Operation WINTER STORM.

Next up, a Sdkfz 10/5 and Marder III from Battlefront:

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And finally some supply wagons, all from Battlefront, and including some destroyed ones, ideal for Chain of Command Jump Off Points!

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As I have said before, I am no great shakes with a camera, but I hope these are clear enough – enjoy!

Monty the Desert Rat

 

 

PLASTIC SOLDIER COMPANY SPRAYS

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SP001-Dunkelgelb-spray-small SP002-Panzergrau-spray-small SP005-US-Tank-spray-small SP004-British-Tank-spray-small SP003-Russian-Tank-spray-small

 

The way I paint is to use a coloured base coat close to the main colour I am using and I apply this by spray, generally from a can. We have seen many coloured primers come on the scene over recent years and I have tried many of them along with Montana Gold sprays. Anyway, along come the latest from the good chaps at PSC and so I thought I’d give them a try – VERY impressed. Good points:

  1. The spray is not overly powerful, so light components don’t go flying off across the garage (didn’t expect a rat to have a garage? Where do you think I keep the caravan!!).
  2. The flow is steady and nicely focussed, so you can target the item you want and dwell for a moment to cover it.
  3. The paint is not too thick – I was concerned that it might clog detail but not so. If you look at the PSC T34s on my Flickr site (http://www.flickr.com/photos/101018826@N02/), they were base coated this way and the detail was as sharp as before (and that is SHARP – these are very nicely cast models).
  4. I have yet to have a problem with cans failing or clogging – a simple upside down spray when finished and they have always been good to go next time. This is a real bonus, I have thrown out far too many other, half finished cans as they stopped working, I reckon I’ll get to the bottom of these.
  5. They are good sized cans and, I feel, good value for money.

Bad points:

  1. Sometimes a second spray can be necessary if you want a really strong base that you can work from without a brush over first. Not really a negative, I suppose, if it were any different it would mean the paint was so thick clogging would be a problem and I therefore think PSC have it right.

Rat Rating: 8½ out of 10

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Note: Health and Safety – I’m no expert and this is no place for a lecture, but there are risks associated with spraying and it really is very important to make sure we understand these risks and address them. Personally, I just get one of the staff to do the spraying………..!!

Monty the Desert Rat

MONTY’S IN CONJUNCTION WITH PLASTIC SOLDIER COMPANY AND BATTLEFRONT PRESENT A NOT TO BE MISSED OPPORTUNITY

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Right, chums, BIG news! As many of you may know, we are going on the road around Scotland and the North East in 2014 in association with TooFatLardies to bring you as series of participation games using “Chain of Command” and set during Operation WINTER STORM (WINTERGEWITTER) – the drive to link up with the Stalingrad garrison. Anyway, I am delighted to say that we will also be able to take pre-orders for Plastic Soldier Company and Battlefront products for collection on the day and, potentially at a significant discount! So:

What’s included? Pretty much everything on the PSC website (http://theplasticsoldiercompany.co.uk/) including Zvezda and Minairons but excluding Vallejo paints. For Battlefront, again, pretty much everything on the website (http://www.flamesofwar.com/online_store.aspx) including Gale Force 9. If in doubt, drop me an email (morr2212@yahoo.co.uk) and I’ll confirm.

What will I pay?

1. PSC:

i.      Minimum Order is £20.
ii.     Orders of £30 and more attract a 10% discount.
iii.    Orders of £70 and more attract a 15% discount.

2. Battlefront:

i.      Minimum Order is £40.
ii.     Orders of £60 and more attract a 10% discount.
iii.    Orders of £150 and more attract a 15% discount.

How does it work? Simple:

  1. Decide what you want, it’s probably best to use the relevant company’s website for this.
  2. Email me the Code, Description and Quantity
  3. I’ll reply with a price and bank details for payment – I need to be at this stage at least 2 weeks before the show or Club visit.
  4. I place a consolidated order.
  5. If anything is not available, I’ll be in touch, ideally for you to select an alternative but, if not, you will be refunded in full for missing items.
  6. I bring the items to the show/Club and you collect. The best times at Shows are first thing, lunchtime and last thing as I am a one rat operation and I’ll be running games in between those times.

Can I combine an order with my mates to get more discount? I’d be surprised if you didn’t!! I really want to make these excellent products accessible and, as long as I have one person to deal with, he or she can be ordering on behalf of as many as they like.
Are there other options for getting my hands on these products from Monty’s? Not really, I am not getting into the mail order business so this is by handover only. The whole idea sprang from realising that these products are not readily accessible in my area and a desire to help gamers get their hands on them at a good price. However, if the order is significant and some form of collection/delivery can be arranged, then that is a real possibility.

So, there it is, what I hope is a great opportunity for you all up here in Scotland and the North to get your hands on some excellent products at what I hope are great prices.
 
Monty the Desert Rat